OpenGL FBO Class version 1.5
16th Nov 2006, 19:15 GMT
Aaron Lefohn announces the release of version 1.5 of his OpenGL FBO Class. This release includes the following changes: Updated enumerations in error checking to match current FBO specification. Fixes compilation errors with current drivers. Small API change to AttachTexture to better support attaching multiple textures with a single entry point. Added FBO Manager for managing a pool of FBOs based on width, height, and format. Manager is configurable to use user-defined management policies/keys. (Available on sourceforge.)