Galactic Civilizations II Breaks DRM Mold
11th Mar 2006, 23:08 GMT
Machitis writes "A recent news item at GalCiv2.com says, 'Our license allows you to install the game onto as many machines that you own that you want as long as only one copy is being used at once. How many sales are lost because people want to have a game on their laptop and desktop and don't want to drag CDs around so choose not to buy the game? [...] we were quite disturbed to discover that the company that makes Starforce provided a working URL to a list of pirated GalCiv II torrents. I'm not sure whether what they did was illegal or not, but it's troubling nevertheless and was totally unnecessary.'"
Galactic Civilizations II Breaks DRM Mold related news:
- Galactic Civilizations II versus the Space Pirates — Blue's News
- Saying no to DRM is NOT saying yes to piracy — Computerworld Blogs - Security
- Stardock Copy Protection Follow-up — Blue's News
- Kopierschutzanbieter StarForce verlinkte Spiel-Raubkopie — Golem.de
- Games CEO finds himself reluctant warez hero — The Register - Internet and Law
- Galactic Civililizations does NOT want people to pirate their game! — digg
- Starforce DRM firm wants you to pirate non-DRM games — Boing Boing
- Galactic Civilizations II: Dread Lords — GameDaily Latests Reviews
- Stardock vs. StarForce (And Space Pirates!) — Kotaku
- News: Starforce accused of posting pirate software links (PC) — Eurogamer